![]() ![]() Materia for the Marauder is rather simple. You’re not looked into any one profession and I’d highly suggest resorting to the auction house for lower level gear rather than spend time and/or money worrying about crafting early on. That’s pretty much it on the crafting front. Armorer crafts new armors for the Marauder. Well, Blacksmithing / Mining is a good combo to work on first to craft new weapons. Gladiator is where all the good tanking skills come from, especially Flash which will taunt all nearby enemies and Provoke for a single enemy. Blood for Blood is an interesting skill while soloing, since it increases damage by 20%. Feint is a slow and Invigorate can fill up your TP bar at lower levels. That’s my first and biggest suggestion.īeyond that, skills from the Lancer are the best. The extra damage mitigation makes soloing a lot easier and it costs nothing mana wise. I do feel like the first cross class skill you should obtain is definitely Protect. A good analogy is that Marauder is a great class if you want to attack enemies and not worry so much about dying, but take a bit longer to kill them. You’d want to play a Marauder if you don’t mind doing less damage than other classes but living longer and being a bit heartier. You’d want to play a Marauder if you’re interested in tanking but not being a tank. There is no shield block, most mitigation comes passively or through the various skills you’d naturally use. There is very little in the way of active mitigation. Mostly because it plays fluidly like a DPS class. If you’re wondering what the Marauder is, it can be difficult to describe because it’s something a bit different than normal MMO tanks.
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